// yunu_sword.c

inherit BOOK;

void create()
{
    set_name("玉女剑谱", ({ "yunu book", "book" }));
    set_weight(600);
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("unit", "本");
        set("long",
"封面上写著「玉女金针十三剑」\n");
        set("value", 100);
        set("material", "paper");
        set("skill", ([
            "name":        "yunu-sword",        // name of the skill
            "exp_required":    1000,            // minimum combat experience required
                                // to learn this skill.
            "jing_cost":    30,            // jing cost every time study this
            "difficulty":    30,            // the base int to learn this skill
                                // modify is jing_cost's (difficulty - int)*5%
            "max_skill":    40,            // the maximum level you can learn
            "min_skill":    15,
        ]) );
    }
}
